Powerful one-time use consumables with class-specific effects!
Effect: Restores 50 Mana.
Class: Mage-specific
Effect: Restores 50 Energy.
Class: Rogue-specific
Effect: Reduces all Warrior ability cooldowns by 30 seconds.
Class: Warrior-specific
Effect: Invisibility for 5 minutes (breaks on attack).
Class: Rogue-specific
Effect: Fortune III on next 10 blocks mined.
Class: Universal
Effect: Slow Falling for 60 seconds (no fall damage).
Class: Universal
Effect: Strength V for 20 seconds (+100% melee damage).
Class: Warrior-specific
These consumables exist but use placeholder effects until full implementation in v1.5.0:
Current Effect: Regeneration II for 20 seconds (placeholder).
Planned: True lifesteal mechanic (steal HP from attacks).
Current Effect: Resistance III for 15 seconds (placeholder).
Planned: Actual dodge system.
Current Effect: Not fully functional.
Planned: Spell doubling mechanic.
Current Effect: Strength II, Speed II, Haste III for 15 seconds.
Planned: More complex battle frenzy effects.
Current Effect: Absorption IV for 60 seconds (placeholder).
Planned: Totem-like auto-revive mechanic.
Current Effect: Speed V for 10 seconds (placeholder).
Planned: Slow motion effect on nearby enemies.
Current Effect: Not fully functional.
Planned: 2x spell power for next spell.
Current Effect: Resistance V for 10 seconds (placeholder).
Planned: Actual 100% dodge mechanic.
Acquisition: Quest rewards, crafting.