Philosophy: Nature-bound and graceful. Ancient guardians of forests with supernatural agility.
- Health: 20 HP (10 hearts) - Standard
- Movement Speed: +15% faster
- Reach: +0.5 block extended reach
- Natural grace and agility
- Wood Gathering: 20% chance for bonus wood drops
- Leaf Drops: 25% chance for extra items from leaves (saplings, apples, sticks)
- Hero of the Village: Permanent effect (better villager trades)
- Swift and precise movements
- Natural affinity with living things
- Best for exploration and mobility
10-Quest Epic Storyline - Path from Seedling to Forest Lord
Theme: Nature protection, archery, and harmony with the wild
Journey:
- Begin as a young Seedling
- Learn to protect the forests and its creatures
- Master archery and nature magic
- Ascend to Forest Lord status
Quest Progression: Novice → Apprentice → Expert → Master tiers
Rewards:
- Elytra (flight!)
- Totems of Undying
- Nature-themed legendary items
- Forest Lord title and complete nature mastery
Elves are the eldest of races, guardians of the ancient forests who move with supernatural grace. Their deep connection to nature allows them to coax more bounty from the land, and their keen senses make them unmatched scouts. They are friends to all growing things, and the forest itself seems to bend to aid them.
- Elf Warrior: No unique synergy - natural combination of Elf speed + Warrior resilience
- Elf Mage: Gains Haste effect in forest biomes - fastest caster in the game
- Elf Rogue: Becomes invisible in forests when sneaking - perfect stealth predator
- Movement speed (+15%) excellent for exploration
- Extended reach helps in combat and building
- Wood and leaf bonuses ensure sustainable resources
- Villager trading advantage (Hero of the Village) saves resources
- Build bases in forest biomes for maximum benefit
- Great for mobile, exploration-focused playstyles
- Complete "Guardian of the Wilds" for ultimate rewards (Elytra!)
- Elf Rogue + forest invisibility = undetectable assassin